
The Prometheus Is Stuck In Space
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The navigation on the Prometheus is broken, so you, your ship and your crew are all stuck in space.
...Wait, did someone break it on purpose?
Content warning (spoilers!)
Kidnapping in 2 endings, implied death in 1, mentions of drugging. ݁₊ ⊹ . ݁˖ . ݁
Made in just under a month for Griffles Game Jam 2025, for the themes "Interference" and "Uncharted territory".
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Features
~30-50 minutes playtime
about 10k words
3 endings
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Credits
Writing and art - Sarah Minamiura
Soundtrack - Chuah Cheng Xun
Programming - both of us (can you tell we don't code?!)
SFX - Pixabay
Characters - Raffles Institution
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(For a guide on how to get all the endings, go here!)
(...and if anyone stumbles across this, it was made for our school's game jam! Hence the school mascots.)
| Status | Released |
| Platforms | HTML5, Windows, macOS, Linux |
| Rating | Rated 4.0 out of 5 stars (1 total ratings) |
| Author | Team Tidal |
| Genre | Visual Novel |
| Made with | Ren'Py |
| Tags | Hand-drawn, Multiple Endings, Narrative, Space |
| Average session | About a half-hour |



Comments
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I was hiking up a mountain on a snowy day, and after many hours of sweat and toil, and I finally saw this game. And that is how I knew I was at the peak.